A downloadable game

Summon ghastly ghouls’n’ghosts in the swamps to defeat the dubious Baron Samedi.

Loa Of Death was developed by The Investigators from The Game Assembly Stockholm class of 2020. Using their own in-house game engine "gråtmotorn" during their 6th game project spanning 14 weeks half time.

Programming
Teo Silfverhjelm
Pu Ekstrand
Victor Petersson
Axel Melkersson
Elia Rönning

Level Design
Hugo Renöfält
Olle Drakenberg
Dennis Lundin

Graphics
Johanna Liw
Sara Lind
Julian Wojtas
Samuel Thorslund


The Game Assembly is a Higher Vocational Education located in Malmö and Stockholm in Sweden. We educate game developers!

The Game Assembly’s curriculum’s in Game art, Leveldesign, Technical art, Game programming and Game Animation is written by the Swedish games industry and we continously have a dialogue about how to be in the frontier of game production.

Parallel with individual courses throughout the education our students are assigned to groups and together they create 8 games of various types, some of which you will be able to find on this page.

Is gaming and game development your passion? Are you interested in reading more about The Game Assembly and how to apply?

Please read more on our homepage:
https://www.thegameassembly.com/

 

Download

Download
LoaOfDeath1_3.exe 276 MB

Install instructions

Download and install locally with provided *.exe

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